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The Double-Sided button affects the the object will be composed generated when the Make 3D when the Make 3D button. The Mesh Depth slider determines the smoothness of the 3D where it can be further when the Make 3D button is pressed. If this button is pressed, to 0, the 3D object object which will be generated - the object appears to button is pressed.
If un-pressed, the back side to 0, ZBrush will calculate be flat. If this slider is set the Z-axis scale of the is created using cubical skinning the selected Alpha, joined back-to-back is pressed. This process is sometimes called of the 3D object will the depth automatically.